![]() Vehicles are also considerably different however, an alternate control layout allows for vehicles to be handled like previous games. This allows spotting to be done easily while still moving or aiming as the player doesn't need to remove their thumb from a joystick to hit the Back button like in previous games. One noted change is that the player now spots with RB. The default controls of this Battlefield installment are one again revised from previous iterations. RS: Crouch (BF3 Hold for Prone), Third-person view Buttons that serve the same function for both on foot and in vehicle will not be repeated but only listed one time. The action for these buttons will be listed as on on foot buttons, land vehicle buttons. The default button layout for these games are slightly altered from previous games. The default soldier button layout for these games are as follows:īattlefield: Bad Company 2 and Battlefield 3 Choosing a control layout depends on personal preference.īattlefield 1943 and Battlefield: Bad Company I have played around with using the x1 controller for jets / helicopters, other than getting out of the chopper to do a repair using it for infantry combat. There are differing layouts for soldier, vehicle, and air vehicle buttons as well as soldier and vehicle sticks, which govern movement like turning and strafing. Instead, the player can choose between preset control layouts, usually consisting of a default layout along with alternate layouts containing different control schemes from the default layout. First off, a few notes: -This is mainly for AMD processors, specifically the FX series, but it will work and help the FPS on the Intel platform as well, as long as you have more than two cores.
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